History of Cliches/Mary Sue

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Revision 10 . . November 17, 2004 3:55 am by Coalesce [*New additions]
Revision 9 . . November 17, 2004 3:47 am by Coalesce
Revision 8 . . November 16, 2004 12:43 am by Blue [Blue and Orange rescue Mary Sue from the evil clutches of high-falutin high-falutinness!]
  

Difference (from prior major revision) (author diff)

Changed: 38c38
Chat-rooms, MUCKs, and the like are very informal and almost always unmoderated. There are only descriptions of the what the characters can do. Conflict is resolved by the consent of players involved. Since emotions and relations play a heavy role, this could be called "right-brained role-playing".
Chat-rooms, MUCKs, and the like are very informal and almost always unmoderated. There are only descriptions of what the characters can do. Conflict is resolved by the consent of players involved. Since emotions and relations play a heavy role, this could be called "right-brained role-playing".

Added: 72a73,74

*Holy crap, Nikolai could be considered a Mary Sue. His inventive abilities are always played up to near-godlike, and he often 'takes the fall'. And he's an aspect of the player's source of mad ideas. So he's a mild cliche. I don't care, though, I still love him. :-} --C

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