Implode/Transit Nexus

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If you spend half a moment too long in the room and happen to be looking in the right direction, you might see that in a corner, written in pencil, are the words "TrvsT NoT THe S.E.P." But graffiti is somebody else's problem. It'll be cleaned up soon enough.

The room you are standing in is a brilliant hexagonal white, almost blinding in nature (although strangely clinical as well, orderly and clean).

Rippling colored liquid doors are set into the walls of this room, providing the only (equally brilliant) color to offset the white hexagonal hexagon. Signs above the doors point to the Warps, Upwarp?, Downwarp?, Topwarp?, Bottomwarp?, Charmwarp?, and Strangewarp?.

A group of hexagonal tiles in the center constitute an elevator up to Puzzle Park.

You notice that people, when they are in this room, generally move quickly and go somewhere else. You feel a deep-seated compulsion to go somewhere else. There is nothing to see here. Move along.

If you spend half a moment too long in the room and happen to be looking in the right direction, you might see that in a corner, written in pencil, are the words "TrvsT NoT THe S.E.P." But graffiti is somebody else's problem. It'll be cleaned up soon enough.


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Last edited May 10, 2005 3:36 am by Echo (diff)
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