Muck Commands

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Added: 30a31,32
;carry <playername>: Offer to have another player walk beside you, following you where you go.
;rend: If you accepted one of the invitations to follow someone, this turns it off.

Some commands you may find useful:

Interaction, Communicating, and Acting

"<message>
Say <message> to others in the room.
"Hello. produces Character says "Hello."
say #help will show you how to do more complicated things such as "Hello," says Character. "Who am I?"
:<message>
Pose <message>, like IRC's '/me'.
:waves hello. produces Character waves hello.
w(hisper) <person>=<message>
Send a private message to someone in the room.
You can whisper to several people at once: whisper alice bob carol=message
p(age) <person>=<message>
Send a private message to someone, regardless of location.
You can page several people at once, just like whispering.
spoof <message>
Causes <message> to be sent to everyone in the room, without saying who sent it.
spoof Suddenly, everyone is knee-deep in candy. produces Suddenly, everyone is knee-deep in candy.
Please be considerate when using spoof. Do not force actions on other people with it. Use it for scene-setting and background characters, not to tell other people's stories for them.
ooc <message>
For out-of-character commentary. ooc Hold on, phone! produces [OOC] Character says, "Hold on, phone!"
You can also do out-of-character poses: ooc :sighs. "Can we go back IC?" produces [OOC] Character sighs. "Can we go back IC?"
ospoof <message>
For when you need a spoof marked as out-of-character.
op player=message
Out-of-character page. (Just as a note, this doesn't work if you use custom page formats.)
. (dotcom)
Chat system.

Moving, Looking, and Fooling Around

direction or destination
Go in a <direction> or go <destination>-ward -- e.g., "door", "hole", "out"...
l(ook)
Look at the room you're in.
l(ook) <thing>
Look at <thing>. <thing> can be another player.
l(ook) <player>'s <thing>
Look at an object held by a player.
get <thing>
Pick up <thing>.
drop <thing>
Drop <thing>.
nexus
Instantly go to the Transit Nexus.
home
Instantly go home. Good for when you get lost. This server-level command sends all objects in your inventory to their homes as well.
gohome
Instantly go home. Preferable because your stuff doesn't run away.
carry <playername>
Offer to have another player walk beside you, following you where you go.
rend
If you accepted one of the invitations to follow someone, this turns it off.

Meta-Information and Maintenance

wd (whodoing)
See who's online.
wa (whereare)
See where people are.
wa #dir tells you how to get there, if it's [set].
ws (whospecies)
See who's in the room with you, and what they are.
wi (whatis)
See who's in the room with you, and what they admit to being into. Note that the flag-list for this program is an incomplete offering.
cinfo <player>
Produces information on a character's background, history, and desires.
ansi on
Turns on ansi coloring. If your client supports color, wd and ws and several other things suddenly become much easier to read. If you don't like it or it doesn't work, ansi off will deactivate it.
editplayer
An interactive tool that helps you set up your description, gender, species, and a few other things. Still being cleaned up for Puzzlebox use.
morph
A tool for maintaining multiple descriptions and aspects.
qmorph allows you to change without sending a message to others in the room.
functions
See which of the Functions are online.
guide
Access the Puzzlebox guidebook.
guest-pass
Request a guest password, to share the Puzzlebox experience with others.
@password <old>=<new>
Change your password.
QUIT
Log out. Must be typed in all caps!

You can also type help <subject> for topic-specific help. Try help index to start.

Most commands have built-in help - try adding #help to any command. cinfo #help, for instance, will tell you how to set up your cinfo.


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Last edited January 14, 2005 1:57 pm by Morty (diff)
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