Mutants Masterminds Alizarin

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Difference (from prior minor revision) (no other diffs)

Changed: 1c1
Alizarin [PL 16]
Alizarin [PL 11]

Changed: 23c23
Taunt 10

Taunt 15


Changed: 42c42
[80]
[80]

Alizarin [PL 11]

Strength: 8 Dexterity: 16 Constitution: 8 Intelligence: 16 Wisdom: 8 Charisma: 12 [8]

Base Attack: 0 Base Defense: 0

Skills:
Bluff 5
Gather Information 10
Innuendo 10
Intimidate 10
Knowledge (Trivia. Trivia? TRIVIA? MUSIC is not TRIVIA, you uncultured toerag!) 10
Listen 5
Profession (Critic) 6
Perform (Ampulosonicognitoids) 4
Taunt 15
[70]

Feats:

Powers:
The Blackline Gap +10

 - Drain Capacity for Happiness (Wisdom)
 - - Extra: Duration (Concentration)
 - - Extra: Duration (Free action)
 - - Extra: Automatic
 - - Extra: Range (Normal)
 - - Extra: Area
 - - Extra: Automatic Hit
 - - Extra: Mental
 - - Extra: Jaded (Mental Protection)
 - - Flaw: Full Effect
 - - Flaw: Permanent (centered on self)
Power Stunt: Immune to own powers [80]

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Last edited April 22, 2005 10:14 pm by RiotGearEpsilon (diff)
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