Getting around in the Warps is fairly easy, unless there's an area which is deliberately hard to navigate. Their conceptual space is infinite in each of six fields, but their muckspace is limited to a handful of rooms; most further construction is handled by the players, including areas like the Warrens, Otissa?, and Elysium. You can always, if you get lost, either go home or to The Transit Nexus, the room between all Warps. |
Getting around in the Warps is fairly easy, unless there's an area which is deliberately hard to navigate. Their conceptual space is infinite in each of six fields, but their muckspace is limited to a handful of rooms; most further construction is handled by the players, including areas like the Warrens, Otissa, and Elysium. You can always, if you get lost, either go home or to The Transit Nexus, the room between all Warps. |
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