Up/Delta Sector

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* The InfoProgramme Screening Room, a viewing location for the polysensory productions of the [Department for the Dissemination of Important and Useful Information]?

Knowledge is power. Power is work in time. And time is ours.

Description

Orange evening sky, expanses of glass and towering pyramids. Welcome to
Delta Sector. You stand at the base of an enormous pyramid, the base
edge cut vertically to form the Quick-Transit System station and
composed of a glass-like material; the surface is highly reflective and
can be seen through, but the refraction rate makes everything past an
arm's length depth appear blurred and warped. Touching it brings up a
holographic <display> with directions and help, complete with navigation
arrows and virtual paths. Glancing around you can see quite a few of
these light yellow strips strown around, guiding visitors to their
destinations.
The sector itself feels like being inside a library, with hardly a sound
above the murmur of those around you and a quiet swish of another
holographic path extending towards an unknown destination. Your
footsteps sound strangely muted beneath you, the combined glass and
metal ground bereft of ornamentation past simple curves and triangle
shapes the two materials form.
Just beyond the station the ground dips under, creating the impression
of someone  cutting a large hemisphere right out of the terrain. An
unsupported metallic strip stretches across the chasm, both its and the
hemisphere's edges glowing a dim yellow. You see a child hushed by
embarassed parents as it throws itself with excited yelps against the
edge again and again, the air above the yelow edge shimmering, pushing
back to safety; an upside-down pyramid drone hurries to calm the ruckus,
its facets glinting as it spins round its axis.
By the pyramid base, you see the Quick-<Transit> System entrance. Far
off in the distance, the <Otissa> pyramid towers over its neighbor
buildings.
Contents:
Grand Museum Gateway - Upwarp Variant

Points of Interest


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Last edited February 17, 2005 3:52 pm by Cascade (diff)
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