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- Bey, Hakim. [The Temporary Autonomous Zone]
- Frauenfelder, Mark; et al., The Happy Mutant Handbook:
- Hofstadter, Douglas R.; Dennett, Daniel C. [The Mind's I: Fantasies and Reflections on Self and Soul]: Should be required reading, especially for any AI characters. Short stories and essays on varying subjects with afterwords by D. Hofstadter (author of Godel, Escher, Bach). Topic sections: A Sense of Self, Soul Searching, From Hardware to Software, Mind as Program, Created Selves and Free Will, and The Inner Eye. Mental gymnastics of the highest caliber.
- Kaldera, Raven. Schwarzstein, Tannin. The Urban Primitive: Paganism in the Concrete Jungle. 2002. Spends quite a bit telling about how to adapt spirituality, magic, and yourself to a city environment. Might be required reading for those playing Gridshaman characters.
- Kurzweil, Ray. The Age of Spiritual Machines: Artificial Intelligence pseudoscience. Covers instantiation, backup minds, nanomachine bodies and post-corporeal love.
- [The Hedonistic Imperative]:
- Lilly, John C. Metaprogramming the Human Biocomputer:
- McKenna, Terrence. The Archaic Revival: Fiction and non-fiction are just marketing schemes. Remember that -;)
- Rushkoff, Douglas. Cyberia: Life in the Trenches of Cyberspace. 1994. Drugs, fractals, Internet and usenet in particular, spirituality, sexuality, psychology, philosophy, and other highly relevant things. http://www.rushkoff.com/cyberia.html
- Stang, Ivan; et al., The Book of the Subgenius:
- Sirius, R. U. How to Mutate and Take Over the World:
- Thornley, Kerry. Zenarchy:
- Thornley, Kerry; Hill, Greg. [The Principia Discordia]
- Wilson, Robert Anton. The New Inquisition: The dangers of objectivism